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Scratch Junior

Coding Made Simple and Fun for Young Minds!

Level:

Age:

Language:

Commitment:

Duration:

Intro

6-8

English

12 lessons

1.5 to 2 Months

Level:

Age:

Language:

Commitment:

Duration:

Intro

7-10

English

8 lessons

2 to 4 Months

Scratch for Beginners

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Our Scratch for Beginners course is designed for kids new to coding, introducing them to the basics of computer science in a fun and engaging way. Using Scratch—a visual block-based programming platform—students will learn how to create their own interactive stories, games, and animations. This hands-on course fosters creativity, critical thinking, and problem-solving skills while making coding accessible and enjoyable for young minds.This course is perfect for children aged 7-9 years who are curious about technology and enjoy creative problem-solving. No prior coding experience is required—just a love for learning!

What Will Students Learn?

  • Basic Coding Concepts: Sequencing, loops, events, and conditional statements
  • Creative Thinking: How to bring ideas to life with interactive animations and stories
  • Problem-Solving: Breaking down complex tasks into smaller, manageable steps
  • Collaboration Skills: Working on group projects and sharing ideas with others

Course Highlights:

  • 12 Fun-Filled Sessions (1 hour each)
  • Age Group :7-9
  • Interactive Projects: Create games, animations, and simple quizzes
  • Learning by Doing: Hands-on activities to apply coding concepts
  • Kid-Friendly Environment: Safe, guided, and age-appropriate learning

Enroll Now and let your child embark on an exciting coding adventure!

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Scratch for Beginners – Course Outline

Chapter 1

Navigating the Scratch Ecosystem

Chapter 2

Kinematic Manipulation and Object Control

Chapter 3

Event-Driven Programming and Interactions

Chapter 4

Auditory Enhancement and Sonic Composition

Chapter 5

Iterative Constructs and Program Flow

Chapter 6

Visual Aesthetics and Dynamic Characterization

Chapter 7

Conditional Logic and Decision Trees

Chapter 8

Data Structures and Information Management

Chapter 9

Inter-Object Communication and Collaboration

Chapter 10

Game Development Fundamentals and Strategies

Chapter 11

Project Optimization and Refinement

Chapter 12

Capstone Project Showcase and Evaluation

Scratch Junior

Overview

The Scratch Junior program is designed for children aged 6-8 years, introducing them to the world of coding through play and creativity. Scratch Junior is a simple, visual programming tool where kids learn to build stories, animations, and games by snapping blocks together. This course focuses on developing essential problem-solving skills, creativity, and confidence while making learning fun and engaging. This course is perfect for children aged 6-8 years who are new to coding. No prior experience is needed—just a sense of curiosity and a desire to create!

What Will Students Learn?

  • Basic Coding Concepts: Sequencing, loops, and events
  • Storytelling through Animations: Create interactive stories using characters and backgrounds
  • Problem-Solving Skills: Learn to break tasks into smaller steps
  • Creative Expression: Design their own characters and animate them
  • Confidence in Technology: Build familiarity with technology and digital tools

Course Highlights

  • 12 Sessions(1 Hour Each)
  • Age Group: 6-8 years
  • Hands-On Projects: Build animations, simple games, and stories
  • Interactive Learning Environment: Safe, kid-friendly, and easy to use
  • Encourages Collaboration: Share and discuss projects with classmates

Enroll Now and Watch Your Child’s Creativity Soar!

Course Content

For Kids Aged 6-8 Years
This course provides young learners with a step-by-step introduction to coding using Scratch Junior. Each session introduces new concepts through fun activities, helping kids build foundational programming skills while developing creativity and problem-solving abilities.
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Navigating the Scratch Junior Ecosystem
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Data Structures and Variables
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User Interaction and Output
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Conditional Logic and Decision Making
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Iterative Constructs and Program Flow
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Conditional Repetition and While Loops
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Sequential Logic and Program Flow
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Structured Data Representation and Manipulation
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Text Processing and String Manipulation
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Troubleshooting and Error Resolution
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Project Development and Planning
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Capstone Project Presentation and Evaluation

Online Support from Friendly Teachers

Whether students require set up assistance, have a question, or need support, our team is here to help every step of the way!

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