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Python for Beginners

Unlock the Power of Coding!

Level:

Age:

Language:

Commitment:

Duration:

Intro

9-11

English

12 lessons

1.5 to 2 Months

Level:

Age:

Language:

Commitment:

Duration:

Intro

7-10

English

8 lessons

2 to 4 Months

Scratch for Beginners

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Our Scratch for Beginners course is designed for kids new to coding, introducing them to the basics of computer science in a fun and engaging way. Using Scratch—a visual block-based programming platform—students will learn how to create their own interactive stories, games, and animations. This hands-on course fosters creativity, critical thinking, and problem-solving skills while making coding accessible and enjoyable for young minds.This course is perfect for children aged 7-9 years who are curious about technology and enjoy creative problem-solving. No prior coding experience is required—just a love for learning!

What Will Students Learn?

  • Basic Coding Concepts: Sequencing, loops, events, and conditional statements
  • Creative Thinking: How to bring ideas to life with interactive animations and stories
  • Problem-Solving: Breaking down complex tasks into smaller, manageable steps
  • Collaboration Skills: Working on group projects and sharing ideas with others

Course Highlights:

  • 12 Fun-Filled Sessions (1 hour each)
  • Age Group :7-9
  • Interactive Projects: Create games, animations, and simple quizzes
  • Learning by Doing: Hands-on activities to apply coding concepts
  • Kid-Friendly Environment: Safe, guided, and age-appropriate learning

Enroll Now and let your child embark on an exciting coding adventure!

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Scratch for Beginners – Course Outline

Chapter 1

Navigating the Scratch Ecosystem

Chapter 2

Kinematic Manipulation and Object Control

Chapter 3

Event-Driven Programming and Interactions

Chapter 4

Auditory Enhancement and Sonic Composition

Chapter 5

Iterative Constructs and Program Flow

Chapter 6

Visual Aesthetics and Dynamic Characterization

Chapter 7

Conditional Logic and Decision Trees

Chapter 8

Data Structures and Information Management

Chapter 9

Inter-Object Communication and Collaboration

Chapter 10

Game Development Fundamentals and Strategies

Chapter 11

Project Optimization and Refinement

Chapter 12

Capstone Project Showcase and Evaluation

Python for Beginners

Overview

The Python for Beginners program is designed for kids aged 9-11 years who want to dive into the world of text-based coding. Python is one of the most popular programming languages, known for being beginner-friendly yet powerful enough to build real-world applications. In this course, students will learn to create games, solve puzzles, and develop programs step-by-step while building essential problem-solving and logical thinking skills.

What Will Students Learn?

  • Programming Fundamentals: Variables, loops, and conditionals
  • Problem-Solving with Python: Learn to break down problems into smaller steps
  • Fun with Code: Build simple games and interactive programs
  • Debugging Techniques: Find and fix common coding mistakes
  • Intro to Algorithms: Understand sequencing and logic through fun challenges

Course Highlights

  • 12 Sessions (1 Hour Each)
  • Age Group: 9-11 years
  • Interactive Projects: Create games, quizzes, and mini-apps
  • Step-by-Step Learning: Designed for beginners with no prior coding experience
  • Engaging Exercises: Practice coding through puzzles and real-world examples
Enroll Now and Start Your Coding Journey!

Course Content

For Kids Aged 9-11 Years
This course introduces young learners to the fundamentals of text-based coding using Python. Each session focuses on building essential programming concepts through fun activities, games, and real-world examples.
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Navigating the Python Landscape
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Data Structures and Variables
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User Interaction and Output
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Conditional Logic and Decision Making
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Iterative Constructs and Program Flow
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Conditional Repetition and While Loops
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Modular Programming and Function Definition
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Structured Data Representation and Manipulation
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Text Processing and String Manipulation
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Troubleshooting and Error Resolution
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Project Development and Planning
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Capstone Project Presentation and Evaluation

Online Support from Friendly Teachers

Whether students require set up assistance, have a question, or need support, our team is here to help every step of the way!

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